Drawer class

A material design panel that slides in horizontally from the edge of a Scaffold to show navigation links in an application.

Drawers are typically used with the Scaffold.drawer property. The child of the drawer is usually a ListView whose first child is a DrawerHeader that displays status information about the current user. The remaining drawer children are often constructed with ListTiles, often concluding with an AboutListTile.

An open drawer can be closed by calling Navigator.pop. For example a drawer item might close the drawer when tapped:

  leading: Icon(Icons.change_history),
  title: Text('Change history'),
  onTap: () {
    // change app state...
    Navigator.pop(context); // close the drawer

The AppBar automatically displays an appropriate IconButton to show the Drawer when a Drawer is available in the Scaffold. The Scaffold automatically handles the edge-swipe gesture to show the drawer.

See also:



Drawer({Key key, double elevation: 16.0, Widget child, String semanticLabel })
Creates a material design drawer. [...]


child Widget
The widget below this widget in the tree. [...]
elevation → double
The z-coordinate at which to place this drawer. This controls the size of the shadow below the drawer. [...]
semanticLabel → String
The semantic label of the dialog used by accessibility frameworks to announce screen transitions when the drawer is opened and closed. [...]
hashCode → int
The hash code for this object. [...]
read-only, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited


build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toDiagnosticsNode({String name, DiagnosticsTreeStyle style }) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by toStringDeep. [...]
toString({DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String
Returns a string representation of this object.
toStringDeep({String prefixLineOne: '', String prefixOtherLines, DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String
Returns a string representation of this node and its descendants. [...]
toStringShallow({String joiner: ', ', DiagnosticLevel minLevel: DiagnosticLevel.debug }) → String
Returns a one-line detailed description of the object. [...]
toStringShort() → String
A short, textual description of this widget.


operator ==(dynamic other) → bool
The equality operator. [...]