A hit test entry used by RenderSliver.
The coordinate system used by this hit test entry is relative to the AxisDirection of the target sliver.
- crossAxisPosition → double
The distance to the hit point in the axis opposite the
- mainAxisPosition → double
The distance in the
AxisDirectionfrom the edge of the sliver's painted area (as given by the
SliverConstraints.scrollOffset) to the hit point. This can be an unusual direction, for example in the
AxisDirection.upcase this is a distance from the bottom of the sliver's painted area.final
- target → RenderSliver
HitTestTargetencountered during the hit test.read-only
- hashCode → int
The hash code for this object. [...]
- runtimeType → Type
A representation of the runtime type of the object.