ClampingScrollSimulation class

An implementation of scroll physics that matches Android.

See also:

Inheritance

Constructors

ClampingScrollSimulation({@required double position, @required double velocity, double friction: 0.015, Tolerance tolerance: Tolerance.defaultTolerance })
Creates a scroll physics simulation that matches Android scrolling.

Properties

friction → double
The amount of friction the particle experiences as it travels. [...]
final
position → double
The position of the particle at the beginning of the simulation.
final
velocity → double
The velocity at which the particle is traveling at the beginning of the simulation.
final
hashCode → int
The hash code for this object. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
tolerance Tolerance
How close to the actual end of the simulation a value at a particular time must be before isDone considers the simulation to be "done". [...]
read / write, inherited

Methods

dx(double time) → double
The velocity of the object in the simulation at the given time.
isDone(double time) → bool
Whether the simulation is "done" at the given time.
x(double time) → double
The position of the object in the simulation at the given time.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator. [...]
inherited